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Archer Defense: A Portrait-First Hyper-Casual Action Game for Meta Horizon Worlds

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Introduction

Archer Defense is a fast, hyper-casual vertical action game built for Meta Horizon Worlds’ portrait mode, designed from the ground up for true mobile-first play.

Players defend against endless waves of enemies, chase high scores, and jump into chaotic co-op runs — all within short, high-intensity sessions optimised for one-handed mobile interaction. The experience strips away traditional Horizon conventions, including the default avatar system, to deliver gameplay that feels closer to a native mobile title than a typical virtual world.

Developed for SensAI Hack – Barcelona, Archer Defense won First Prize in the Horizon Worlds Category, validating the approach and proving that portrait-mode action in Horizon can be fast, readable, and deeply engaging.

The Challenge

Our goals for Archer Defense were intentionally strict:

  • Prove that portrait mode can support true hyper-casual action gameplay.
  • Build a Horizon world that feels native to mobile, not adapted from desktop or VR.
  • Avoid default avatar mechanics and create fully custom gameplay systems.
  • Deliver gameplay that works equally well in solo and co-op multiplayer.
  • Maintain clarity, pacing, and readability in a vertical combat space.

The most complex challenge was multiplayer:
while a single-player version was straightforward, making wave-based combat feel fair, readable, and satisfying with multiple players on a small vertical screen required continuous iteration.

Solution

We rebuilt every core system from scratch, designing specifically for portrait-first interaction and fast sessions.

Core Gameplay & Systems

  • Endless Wave Combat
    Players face increasingly challenging enemy waves, pushing for higher scores while adapting to rising difficulty.
  • Solo + Co-Op Design
    The game dynamically supports both single-player runs and chaotic co-op sessions, with enemy logic and pacing tuned for shared play.
  • Hyper-Casual Loop
    Short runs, immediate feedback, and fast retries reinforce a “just one more run” rhythm.

Custom Mobile-First Architecture

  • Custom Camera System
    Built specifically for vertical framing, ensuring constant visibility of threats and player actions without visual overload.
  • Bespoke Input & UI
    All interactions and interface elements were designed for portrait orientation, prioritising clarity and responsiveness on mobile screens.
  • Non-Avatar Gameplay
    By bypassing Horizon’s default avatar system, we achieved tighter control over animation, scale, and combat readability.

Visuals, Audio & Polish

  • Vertical-Optimised Art & Effects
    All visuals, VFX, and audio cues were tuned to reinforce spatial awareness in a tall, narrow playfield.
  • Performance-Focused Implementation
    Systems were engineered to remain smooth and responsive even during intense co-op wave scenarios.

Results

Awards & Recognition

  • 🏆 First Prize – Horizon Worlds Category
    SensAI Hack – Barcelona (Sponsored by Meta)

Player & Engagement Impact

  • Immediate understanding of gameplay within seconds.
  • Strong engagement driven by fast runs and competitive scoring.
  • Positive feedback on how “mobile-native” the experience feels compared to traditional Horizon worlds.

Technical Wins

  • Fully custom gameplay, camera, and UI systems.
  • Stable solo and multiplayer performance in portrait mode.
  • A reusable foundation for future hyper-casual and action-oriented projects.

Why It Matters

Archer Defense showcases Byten21’s ability to:

  • Design mobile-native games on emerging UGC platforms.
  • Rethink core systems — camera, UI, pacing — for portrait-first interaction.
  • Deliver polished, award-winning gameplay without relying on default platform conventions.

About Byten21

Byten21 is a London-based creative production studio building games and interactive experiences on UGC platforms including Meta Horizon Worlds, Roblox, TikTok, and Snapchat.

We specialise in mobile-first gameplay, custom systems, and performance-optimised multiplayer experiences designed for social play and rapid engagement.

Looking to build a mobile-first game or interactive experience on UGC platforms?
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